Materialisation Mod 1.16.1/1.15.2 gives Minecraft a new way to build tools. This approach is quite similar to how to make the device in Tinkers ’Construct so many of you may find it quite familiar.
First, you’ll need the following before you can start making tools:
- Material Preparer
- Materializing Table
- Types of Pattern
Once you have these things, you can start making tools!
First of all, you will need to add the Pattern of the tool plus the material into Material Preparer to create parts of your device. Mod tools will only need two parts, Tool Handle and Tool Head. Once you have a piece of equipment, you can just add it to Materializing Table. You can change the name of your device as you like!
With this fabrication, your tools will be good or weak depending on the materials you use. You can point to them to see their exact parameters.
Materialization also adds to Minecraft 2 types of tools that are Hammer and Great Ax. Hammer can dig 9 blocks (3×3) and Great Ax can cut a lot of wood at the same time.
Current Materialisation supports the following materials in Vanilla Minecraft: Wood Cobblestone, Iron, Gold. But if you install Cotton Resources, it will have a lot of things like: Aluminum, Brass, Cobalt, Copper, Zinc, Lead, Mercury, and so on.
You should also use mods that allow you to view recipes with Materialization!
How to Install Fabric using Vanilla Launcher:
- Download and install Minecraft Launcher Vanilla
- Download and install Fabric Installer for Vanilla Launcher ( https://fabricmc.net/use/ )
- Run jar file that you just download and choose the version you want to install and press “Install”
- Run Minecraft, choose profile to install Fabric and press Play.
- Press Start on desktop.
- Open Run.
- Type %appdata% into Run and press enter.
- Go to Roaming/.minecraft/mods
- Place jar file into mods folder and run Minecraft.